[Strategy Guide] Max Payne 2 Strategy Part 1: Chapter 2-Criminal Mastermind

You start out in a brick room in the under construction Vodka Restaurant. Vlad announces Max’s arrival to the attacking mobsters in the hopes to scare them. Search the hallway to the right to find some painkillers then head up stairs.

Two mobsters kill a Russian before he can escape. There’s a third who is hiding in Vlad’s office. Jump into bullet-time and wipe out all three.  Enter the office for pills and Vlad calming his girlfriend over the phone line. Hit the mic for fun if you want to have a back and forth over the PA with Vlad. Time to save him.

Head out of the office and head up the next flight of steps. A mobster will run down, so kill him and reach the door. There you’ll meet two bad guys being mowed down by a Kalashnakov wielding man named Cowboy Mike. Mike soon offers his services. Continue heading up the stairs and you’ll find several men left from Mikes wake. Walk across the room to the hallway to find some mobsters rummaging through some weapons. Use a shotgun to wipe them out in several swift strokes and take the plethora of ammo and pills.

Work your way through the shelves and head down the hallway. As you head around the corner two mobsters spot you through the door. They slam it shut before you can land a shot. Take the nearby flight of stairs up and get ready for one of the bad guys to come through. Shoot him and then head to the next room guns blazing.

There’s going to be three more mobsters in this wide open room that need to be taken care of. Pick up their ammo and the pills on the wall before you head into the stairwell room. A guy wielding his own kalashnakov will be ready on the other side. Hit him with a couple of shotgun blasts then switch to your pistols. If Mike is still with you he’ll take care of the other fool on the stairs. One more is shooting up from the bottom. Spray him with some ingram shots and he’ll be done.

Head down the stairs to reach the yellow door. A mobster with a double barrel will be behind it so pull your trigger before he can pull his. Head through the next few doors into the hallway with two goons kill them or you’ll make yourself an easy target. Open the cabinet at the other end of the room for some pills and ammo.

Head into the door on the left from where you’re standing. It will open up to a second floor ledge looking down on an open first floor. A group of about five mobsters will open fire on you. Return the favor with a hail of bullets from a pair of ingrams. Hop down after all of them are dead and head toward the only double doors leading out.

Wipe out the mobsters on the floor then keep your eyes pointed up to the second floor ledges. Mobsters will start shooting from above. Use bullet-time and continue using those ingrams if you’ve got the ammo. It won’t be easy spotting all of them so keep your eyes up. After killing the last mobster a short  cutscene will start introducing us to Vinnie Gognitti and Vladimir Lem. Max reassures Vlad that he’ll be there to help.

When the cutscene ends a group of three mobsters will burst through the door on your left from the wood board wall. Kill them quickly (hopefully with some help from Mike if he’s still alive) then head into the room. Head down the ramp across the room to start a final cutscene and the end of the level. Sit back and enjoy the graphic novel sequence that follows.

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Posted on May 3, 2012, in Strategy Guide and tagged , , . Bookmark the permalink. Leave a comment.

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